Balance

Balance refers to how powerful things are relative to each other. Not every position on a map need be evenly balanced with another, and in many cases trying to balance all parts of a map evenly is not the best idea because it limits incentives to pick one position over another.

Balance is not to be confused with fairness, which is the ability of any team or any player to win from the start of the game based on their performance. Whereas fairness means two evenly matched teams have equal chances to win, balance refers to individual situations that arise throughout a game.

Balance
Every map needs to be balanced. A balanced map is one where the outcome of the game is based ONLY on the decisions and skill of the players playing the map. Excluding the obvious decisions like picking a Rocket Launcher over a BR/DMR. The routes a player takes, the weapon he/she uses, the skill and outcome of encounters with enemy players, his/her ability to time power weapons, his/her ability to maneuver your map, coordination with his/her teammates, etc.