Major League Gaming



Major League Gaming (MLG) is the largest organized league for worldwide professional competitive gaming and tournaments. The privately held company was founded in New York City in 2002, and has now attracted competitors from over 28 countries worldwide and over 155 countries via the internet and streams.

MLG also hosts a forge forum of its own, from which it selects map candidates to be tested and potentially played on the pro circuit or in the playlist. MLG's current maps and gametypes can be downloaded here.

MLG Map Standards
Major League Gaming has no specific "style" of map that it requires, but it does have some specific requirements for a map to be considered for testing.

General Standards
Maps must be balanced for exciting competitive gameplay between the best teams in the world. They must be free of gamebreaking flaws such as escapability or kill zones interfering with weapons. They must also be 100% free of screen lag.

Maps should be tuned for MLG movement settings. Players start with sprint, move at 110% speed, jump 110% height, have 150% gravity, and have access to evade and the jetpack as pickups.

Weapon Standards
Major League Gaming uses a mostly standardized weapon layout. Map designers have their choices about the quantity and positioning of weapons as best fits the map, but respawn timers and drop spawning are standardized.

Objective Standards
there should be some stuff about objectives here. It's not done, hence the incomplete tags.

Official MLG Forged Maps
MLG accepts very few maps into testing, and even fewer into pro circuit play. The community maps that have made it so far are below.